Environment Made in Maya for university project. First thing I did was searching for references: pirate props, swords, tankards, cannon balls, lamps and everything related to piracy. I found some of the references in a game called Sea of Thieves.
After finding all the references I started to model the base and the walls. Then I modeled the props and I put them in random places to see where would they fit better. After doing all the modeling and placing I started texturing, some in Substance Painter, some in maya's Hypershade. The window background was made creating a plane and applying a photo on it. I used area lights, mesh lights and skydome lights.
I'm really proud of this job because was my very first project and it turned out to be very good, it's not perfect but I still have a lot to learn!